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States & Events Plugin
The Crux States & Events plugin is a collection of Unreal Engine subsystems designed to streamline your workflow, minimize bugs, and make maintenance easier.
The States subsystems implement a stack-based state management system, allowing you to define clear states for both world-level and player-level logic with clean transitions and lifecycle management.
The Events subsystems enable event-driven communication between your game systems across three scope levels (game instance, world, and player) reducing tight coupling and improving maintainability.